You’ll only spend the keys if you win the Battle.Įach Crypt Key is tied to a specific Faction’s Crypt. You will be given 12 Crypt Keys for each Crypt as soon as they open.Įach Faction Wars Battle requires Crypt Keys, but there’s a catch - you won’t lose Crypt Keys if you lose a Battle. The order in which Crypts open is random, so every 6-day cycle will be different. Multiple Crypts will be open every day, but each Crypt will only be open for 1 day within a 6-day period. On Stages 7, 14, and 21, you will also need to face some of the toughest bosses in Teleria - the Crypt Keepers.Ĭrypt Keepers are unique bosses that evolve as you progress - completely changing their Skills and requiring new teams and strategies to beat them.Ĭrypts open and close at 00:00 UTC every day, with each Crypt opening for 24 hours at a time. You will need to build teams of Champions from each Faction if you want to succeed and take back control of the Crypts.Įach Crypt has 21 Stages to beat - but it won’t be easy. Led by demonic Crypt Keepers, each Faction's Crypt has been taken over by Factions from warring Alliances.Įach Faction has their own Crypt, and Champions can only enter Crypts belonging to their own Faction. Faction Wars pits Faction against Faction in a fight for honor and glory.
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